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EU’s Metaverse Debacle: Exploring the Challenges and Implication

The European Union’s foray into creating its own Metaverse, which involved spending 387,000 Euros on a celebratory event, turned out to be a significant disappointment.

This development adds to the growing narrative that the Metaverse, despite its recent prominence in the media and perceived widespread interest, may not be as impactful as anticipated.

This virtual universe is currently viewed as an underdeveloped project. The European Union’s digital metaverse, developed with an investment of around 387,000 euros, faced a similar setback.

EU's Metaverse Debacle: Exploring the Challenges and Implication

The launch party for this virtual universe attracted merely six attendees, highlighting the lack of engagement. Journalist Vincent Chadwick attended this party and reported an almost solitary experience for his virtual avatar.

The Global Gateway’s Metaverse universe was introduced in mid-October, envisioned as a digital space for people to interact as balloon animal avatars and engage in global issues. However, the European Commission’s foreign aid department’s decision to spend 387,000 euros on developing this virtual world has been met with criticism and dissatisfaction within the department.

A foreign aid worker, as quoted by Chadwick, labeled the project as depressing, embarrassing, and referred to it as “digital garbage.”

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