The concept of the metaverse, which surged in popularity following Facebook’s involvement, is witnessing further expansion with Disney’s latest venture.
Disney has successfully obtained a patent for a “Virtual World Simulator” that enables the projection of 3D images into a virtual environment.
On December 28, the United States Patent and Trademark Office approved Disney’s patent application for this innovative technology.
The patent focuses on projecting 3D images onto physical objects, thereby enhancing the interactive experience for guests.
This technology will require advanced tracking methods for head, eye, and skeletal movements to function effectively.
Looking ahead, the patent is expected to encompass a range of features, including user avatars, animations, and simulations.
These elements will be integrated into real-world settings, further bridging the gap between virtual and physical experiences in the expanding metaverse.
This development marks a significant stride in the evolution of interactive and immersive technologies.
Disney has indicated that the tracking system in their newly patented technology is designed to monitor the movements of a user or camera in the real world.
The company aims to facilitate interactions within the metaverse without necessitating the use of headphones, glasses, or any personal devices. This approach signifies a significant advancement in making metaverse experiences more accessible and immersive, reducing the reliance on additional hardware.
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