{"id":26347,"date":"2025-08-14T11:27:27","date_gmt":"2025-08-14T11:27:27","guid":{"rendered":"https:\/\/metaverseplanet.net\/blog\/?p=26347"},"modified":"2026-01-05T13:59:56","modified_gmt":"2026-01-05T13:59:56","slug":"teslas-in-car-graphics-are-set-to-get-a-visual-upgrade","status":"publish","type":"post","link":"https:\/\/metaverseplanet.net\/blog\/teslas-in-car-graphics-are-set-to-get-a-visual-upgrade\/","title":{"rendered":"Tesla&#8217;s In-Car Graphics Are Set to Get a Visual Upgrade: Here Are the Details"},"content":{"rendered":"\n<p>Tesla is ushering in the <strong>Unreal Engine<\/strong> era for its <strong>FSD<\/strong> and <strong>Autopilot visualizations<\/strong>. More realistic, detailed, and 3D-supported visuals will increase drivers&#8217; sense of confidence.<\/p>\n\n\n\n<p>It appears that <strong><em><a href=\"https:\/\/metaverseplanet.net\/blog\/tag\/tesla-electric-cars\/\" data-type=\"post_tag\" data-id=\"164\">Tesla<\/a><\/em><\/strong> is preparing for a radical change in its <strong>Full Self-Driving (FSD)<\/strong> and Autopilot visualizations. The company is reportedly moving away from the current open-source <strong>Godot engine<\/strong> and switching to the famous <strong>Unreal Engine<\/strong>, which is used in <strong>AAA games<\/strong>. This change was detected in new firmware versions for some Model S and Model X vehicles and will initially be active for models with <strong>AMD-based MCU 3 hardware<\/strong>. You can get an idea of what the visuals will look like from the videos below.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-wide\"\/>\n\n\n\n<h2 class=\"wp-block-heading\">Unreal Engine is Coming to Teslas<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"720\" height=\"405\" src=\"https:\/\/metaverseplanet.net\/blog\/wp-content\/uploads\/2025\/08\/indir-22.webp\" alt=\"\" class=\"wp-image-26348\" srcset=\"https:\/\/metaverseplanet.net\/blog\/wp-content\/uploads\/2025\/08\/indir-22.webp 720w, https:\/\/metaverseplanet.net\/blog\/wp-content\/uploads\/2025\/08\/indir-22-300x169.webp 300w, https:\/\/metaverseplanet.net\/blog\/wp-content\/uploads\/2025\/08\/indir-22-390x220.webp 390w, https:\/\/metaverseplanet.net\/blog\/wp-content\/uploads\/2025\/08\/indir-22-150x84.webp 150w\" sizes=\"(max-width: 720px) 100vw, 720px\" \/><\/figure>\n\n\n\n<p>Godot, with its lightweight and efficient structure, has been sufficient until now for reflecting Tesla&#8217;s simple but functional vehicle and environment models. However, Unreal Engine, with its much higher visual quality and capacity to create photorealistic environments, will be able to offer a much more detailed and realistic driving experience on the vehicle screen. Rivian is also known to use Unreal Engine, but it is thought that Tesla will prefer a more realistic and minimalist style. In addition to Rivian, companies like Ford, GMC, Volvo, and Lotus also use Epic&#8217;s engine.<\/p>\n\n\n\n<p>The new system is expected to not only improve vehicle and road visuals but also bring innovations such as <strong>3D maps<\/strong>, more accurate vehicle models, <strong>lighting improvements<\/strong>, and the addition of new object types. For example, objects like speed bumps, road barriers, trailers, trash cans, or shopping carts can be shown on the screen.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"720\" height=\"450\" src=\"https:\/\/metaverseplanet.net\/blog\/wp-content\/uploads\/2025\/08\/indir-1-17.webp\" alt=\"\" class=\"wp-image-26349\" srcset=\"https:\/\/metaverseplanet.net\/blog\/wp-content\/uploads\/2025\/08\/indir-1-17.webp 720w, https:\/\/metaverseplanet.net\/blog\/wp-content\/uploads\/2025\/08\/indir-1-17-300x188.webp 300w, https:\/\/metaverseplanet.net\/blog\/wp-content\/uploads\/2025\/08\/indir-1-17-150x94.webp 150w\" sizes=\"(max-width: 720px) 100vw, 720px\" \/><\/figure>\n\n\n\n<p>Visuals that are closer to reality can also <strong>increase driver confidence<\/strong>. In the current FSD visuals, some objects do not appear on the screen at all, which can cause drivers to hesitate about the vehicle&#8217;s perception capabilities. With Unreal Engine, the dimensions and shapes of surrounding vehicles can be reflected more accurately. This transition is not expected to come to <strong>Intel-based vehicles<\/strong> because Unreal Engine requires more powerful hardware. Therefore, the current changes will most likely only be available in vehicles with <strong>AMD processors<\/strong>. The first signs of the new engine were seen in firmware versions <strong>2025.20 and later<\/strong>. Although an official release date has not been announced, it is estimated that it will be available to users in the next major interface renewal or in the year-end &#8220;<strong>holiday update<\/strong>&#8221; package.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">You Might Also Like;<\/h3>\n\n\n<ul class=\"wp-block-latest-posts__list wp-block-latest-posts\"><\/ul>","protected":false},"excerpt":{"rendered":"<p>Tesla is ushering in the Unreal Engine era for its FSD and Autopilot visualizations. More realistic, detailed, and 3D-supported visuals will increase drivers&#8217; sense of confidence. It appears that Tesla is preparing for a radical change in its Full Self-Driving (FSD) and Autopilot visualizations. The company is reportedly moving away from the current open-source Godot &hellip;<\/p>\n","protected":false},"author":1,"featured_media":26350,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"googlesitekit_rrm_CAown96uCw:productID":"","footnotes":""},"categories":[336],"tags":[343,164],"class_list":["post-26347","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-futurescience","tag-future-mobility","tag-tesla-electric-cars"],"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/metaverseplanet.net\/blog\/wp-json\/wp\/v2\/posts\/26347","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/metaverseplanet.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/metaverseplanet.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/metaverseplanet.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/metaverseplanet.net\/blog\/wp-json\/wp\/v2\/comments?post=26347"}],"version-history":[{"count":0,"href":"https:\/\/metaverseplanet.net\/blog\/wp-json\/wp\/v2\/posts\/26347\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/metaverseplanet.net\/blog\/wp-json\/wp\/v2\/media\/26350"}],"wp:attachment":[{"href":"https:\/\/metaverseplanet.net\/blog\/wp-json\/wp\/v2\/media?parent=26347"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/metaverseplanet.net\/blog\/wp-json\/wp\/v2\/categories?post=26347"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/metaverseplanet.net\/blog\/wp-json\/wp\/v2\/tags?post=26347"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}